This means that you could take two Dash actions on a turn, or Disengage and Dash in the same turn if you’re caught in a tough position. Note: Holy shit lol. For a quick overview on theBard Class, see our breakdown of the DnD 5e Classes. This gives us a +2 bonus to damage rolls with a weapon provided you are only wielding a melee weapon in one hand and no other weapons. The catch, of course, is that only the creature you’ve attacked is unable to make opportunity attacks against you. Oh yeah, Bard works really well with Swashbuckler as well. You also cannot have disadvantage on the roll to use Sneak Attack in this way. I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. Fighter 6 with an additional ASI is also possible and probably the deepest you would go. 1. That looks great, but I’d say you would be better off taking Magic Initiate (Sorcerer). Breaking free of grapples is important. It’s an exceptionally fun class that you can use to pump up a character to seem larger than life. You also sacrifice Elusive to get a Bards Collage. Find Familiar is a fantastic choice for our 1st-level spell. I think College of Swords is a good thematic fit. And by weak, I mean that it’s a situational feature. But I’m from Boston. Swashbuckler is a “Hybrid Class” of the Fighter and Gunslinger and is a refreshing take on non-magical combat in … Dipping a level into fighter gets us all of that good stuff I already mentioned, and we still get to max out our Sneak Attack dice and get all of the rogue’s ASIs. Thank you! As an example, in combat you'd like to make sure you get Sneak Attack once per turn. Just some Guy Just some Guy. Let the front-line plow through the enemy line. Cool, so now we can’t roll lower than a 10 on any of these skills. It’s by far the leading factor into why I frequently wind-up multi-classing into rogue whenever I play a DEX-based martial class. Red: Bad, useless options, or options which are extremely situational. The Sword Fighter. No joke. You can certainly optimize the other ability scores for some additional Constitution or crank up your Charisma even higher. Swashbuckler Build. There will be plenty of times where you wish to engage a creature in one-on-one combat, or you have them locked in an ideal position. Letting this seemingly harmless… Swashbucklers also get an additional trigger which we’ll discuss later. If you enjoyed what you read be sure to check out my ongoing review for all of the official D&D 5e books and my other 5e character builds! It’s even better with dual wielding (or extra Attacks for other builds/deeper dips), as it replaces an attack of an Attack Action. Take a level of Warlock instead of fighter. Bard Colleges are actually really good arguments for a Bard multiclass for a good amount of the classes. Especially Riposte and Lunging Attack for the flavor alone, but they are definitely helpful. For more information on dual wielding and Two-Weapon Fighting check out this article! There's no account system. Sneak Attack provides a ton of burst damage. How To Build … In fact, with a base of 10 for our roll, Expertise and a +3 Charisma modifier the lowest we can roll for a Persuasion check is a 21. Like you said, you gain a lot of utility with just 2-3 levels of it! As a bard, you gain the following class features. Thankfully, there are plenty of ways to trigger Sneak Attack. DEX: 16 (+3) – +2 from Tabaxi Right off the bat, you get Fancy Footwork which allows you to move away from a creature you attack without requiring anything out of your action economy. Sorry, were eight skill proficiencies, up to four of which have been upgraded to Expertise not enough for you? Review: Ultimate Bestiary: Revenge of the Horde. “But what if we’re actually going to play to level 20?”. We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for us to earn fees by linking to Amazon.com and affiliated sites. Each class quickly run out of resources, but together they hold longer and have melee/ranged fallback options. Let’s just go ahead and call this week Swashbuckler Week! Although you’re choosing an archetype to classify your character as, you can customize your character to fit all kinds of identities. Rinse, and repeat. . We’re at our absolute best in melee combat. Panache is another two-part feature, except this one focuses more on using your wit and charm than your sword. Intelligence and Wisdom are roughly equal in usefulness depending on how you wish to play your character. This is an excellent end-game feature. This feature allows you to take the Dash, Disengage, or Hide action as a bonus action. Because of it, I don’t feel bad about missing out on Stroke of Luck to take that dip into fighter. I think that the fighter build is probably better. Race: variant human, any elf, tabaxi, bugbear, or goblin Each of these features has a precondition for its use; Reliable Talent activates when you make an ability check that uses your proficiency bonus, whereas the other two features activate when you make an ability check that doesn’t use your proficiency bonus. Swashbuckler (SCAG, XGE) Inquisitive (XGE) Scout (XGE) What kind of combinations can be made with the rogue? The initiative bonus is less than Fancy Footwork, but so is the multiclass cost and with bard you keep up with your spell slot progression just the same as if you advanced in sorcerer. However, as a tabaxi, we have unarmed strikes that deal extra damage based on our strength modifier. The other Fighting Style option is Two-Weapon Fighting. You go in there, get your 1 fighter level, and get the hell out and keep leveling rogue as if nothing happened. What we’ll focus on here are the main points where swashbucklers differ, and their unique strategies and builds. This looks like a good build, but I’ve noticed one little tweak you can make. If you're going to 15 before switching, you may as well just stay a swashbuckler besides. You’ll have the pre-reqs with your high Dex and Cha, and Cha is the Warlock’s spellcasting ability. As a swashbuckler, you want to keep to the outskirts of a fight. Follow asked Apr 11 '18 at 7:18. Master Duelist is clearly weaker, but it’s a solid substitute. ), or take one of the Hunter conclaves damage boosts, or make hiding a little easier with Deep Stalker. I think you'd have to consider at least 6 levels of bard if you want this multiclass. 2. So, I would go pure rogue or 5-6 levels of battlemaster, but only in a campaign that will go quite a while or even start at a higher level. Choose your reroll wisely! You also mention Magic Initiate (Sorcerer) as a potential feat to take. It’s purely a passive feature. This is just an always-on passive feature. Red: Bad, useless options, or options which are extremely situational. We get more passive abilities (as we use pretty much the full action economy already), and we get a higher AC (medium armor, and if you dip to 5 levels of fighter, you can take a shield as well and still get 2 attacks, although at that point the TWF fighting style stops being a good choice. I’ll always have a bonus action available to use Cunning Action. Instead, they play as a high-burst character with few attacks per turn, but their attacks hit hard. This isn’t anything crucial to our swashbuckler build, but it’s certainly a fun tool to use for role-playing. 2. Bard spells like faerie fire are, of course, still very useful, but it can be hard to justify multiclassing out of rogue, as you're losing sneak attack dice and nice stuff like your extra ASI (10th), or slippery mind (15th). In this post, we will be examining the Bard’s Class Features and how you can optimize your Bard through choosing your Race, Ability Score, Spells, Feats, etc. It just takes a bit of tactical know-how and creativity to do so. I originally went into this build thinking like a cocky sailor swordsperson but without the whole pirate vibe, more self-controlled and a scholar. Rakish Audacity just gives you another option. It’s also a very customizable build thanks to how many ASIs rogues get. Check out this post for more info on point buy! Strength isn’t super useful to this build. This guide is meant as a deep dive into the Rogue Subclass, the Swashbuckler. I was looking into either Fighter for the Two Weapon Fighting style and Battlemaster for the maneuvers or Valor Bard for the extra attack. Persuasion is directly tied to the swashbuckler’s Panache feature so it’s incredibly important to have a high modifier. In other words, a check that qualifies for Reliable Talent doesn’t qualify for Remarkable Athlete or Jack of All Trades. Use coupon code DungeonSolvers10 for 10% off your order! Mage Slayer – While this is a niche feat, it does its job well. Orange: OK options, or useful options that only apply in rare circumstances. In any case you get medium armor proficiency. Another great use is for mitigating damage while you’re at low HP. You can use your familiar to give yourself or an ally advantage on an attack every turn among some other nice perks. However, I chose tabaxi as their Feline Agility trait works really well with the swashbuckler rogue’s kit. A copy of the source is available on GitHub. I felt that the first three levels of rogue were too valuable to miss out on, but you can wait a level for your ASI. We’re also damn quick thanks to Cunning Action and Feline Agility. Disarming Attack, Feighting Attack, Riposte and Lunging attack are my favorite picks. This is an exceptional feature as it gives us a fantastic survivability option, but it also gives us a regular use for our reaction. We’ll have a total of 4 saving throw proficiencies at level 15 thanks to Slippery Mind! Death Knight (5e Optimized Character Build) Debuff Bard / Dread Necromancer (3.5e "Optimized" Character Build) Dervish AOO/TWF : Diplomat : This build allows for a ridiculously high Diplomacy score early on. If you’re truly living on the edge and took Resilient (Constitution) you’ll now have proficiency in four saving throw abilities. This lasts 1 minute, until one of your companions attacks the creature, or if you and the creature are more than 60 feet apart. Of course, it goes without saying that you also get some features and tools to give yourself the upper hand in one on one combat. There’s no short or long rest requirement to regain the use of this feature. Disciple of Yeenoghu : Divine Coffeelock (5e Optimized Character Build) Do you want to build some NOVA? dnd-5e multi-classing rogue bard Share. Bonus action attack from TWF to try for Sneak Attack again. Entering a square, he threatens to provoke opportunity attacks from him, except for one threat square for all circumstances. That’s why we live and die by the sword, or swords if you so choose to go a more dual-wielding build. Oh, and at Bard3 you also get two more Expertise, making you not only a “skill monkey” that can do everything better than most, you are also able to more than hold your own on the battlefield. D&D 5e Build Swashbuckling Bard (Swashbuckler Rogue and College of Swords Bard multi-class) Very good melee build that concentrates on dueling and separating enemies from a group and finishing them off. Additionally, you can download the source at get.5e.tools. Some links to stores and online shopping websites include an affiliate code. As for spells, Hold Person will be your best friend. This is going to be exceptional for Panache as it guarantees that we have at least a 10 on each of our Persuasion checks! This is the rogue’s bread-and-butter combat feature. So, in light of that, here’s the build I’d end up using! Note: We definitely want that +3 Dexterity modifier no matter what. As you can imagine, Fancy Footwork also couples well with Feline Agility which lets you double your speed until the end of your turn. I believe we can make the mountain dwarf sub-race viable under the … Can I contribute? For our full class guides, we use the following color rating scheme: Red isn’t going to contribute to the effectiveness of your character build at all; Orange is an OK option; Green is a good option Note: Any race with +2 Dexterity will do, really. I will not include 3rd-party content, including content from DMs Guild, even if it is my own, because I can't assum… Swashbuckling Bard Build. With your 'Rakish Audacity' it's pretty easy to just go in first, or deal with the adds while the party locks down the big guy, or to simply be the only person in melee with that particular creature. This is very useful for situations where you know there’s an obstacle you have to move past using one of these skills. Rogues revolve around being able to regularly dish-out their Sneak Attack damage. Sign up to get e-mail updates for new articles on Dungeon Solvers using the form below! Posted by 2 years ago. You’re not required to be 1v1ing each other in the corner to use Rakish Audacity. Unfortunately, Reliable Talent doesn’t work with Jack of All Trades. If there’s an Acrobatics or Athletics check to be made, you basically have permanent advantage on it from level 13 and onward. Post rouge level 5 we’re in a much better spot and only continue to improve in terms of survivability, but those first 5 character levels can be rough. I mean when you can use the Dodge, Dash, or Hide actions as a bonus action you can generally run circles around friend and foe alike. When you suggest leveling up to fighter is that at level 4 or after lvl level 4 so you don’t miss out on asi? Where's my stuff? Another use of Elegant Maneuver is to break free of a grapple. Provided you’ve attacked them with a melee weapon this turn. For now, you can only use two weapons with the light property, but if you opt to go this route you’ll want to pick up the Dual Wielder so you can use two melee weapons that aren’t light. You can be on the perimeter of a group of enemies provided you aren’t within 5 ft. of anyone else. WIS: 12 (+1) En garde! Last week, Turbine developer Vargouille introduced a new Bard prestige enhancement tree called “Swashbuckler”. However, we’re going to take a look at how to build them using only official 5th Edition content that has been approved by Wizards of the Coast. Passive – An Acquired Taste – Rogue Level 1: Sneak Attack , Bard Level 3: Psychic Blades Q – Tongue Lash ... dnd 5e dnd 5e builds Dungeons and Dragons how to how to build how to build dnd league gameplay league of legends lol Rogue Rogue build Rogue build 5e RPG Swashbuckler Swashbuckler Rogue Swashbuckler Rogue 5e Tahm Kench Tahm Kench montage Post navigation . Sure, you lose out on fighting styles and second wind, but you gain a lot of versatility with just a single level in Warlock. You mention that you take a single level of Fighter strictly for the shield proficiency, and the fighting styles are just a bonus. It is +3 - +5 to your bonus attack. You probably either want to chose Valor (if you want shield proficiency) or Blades (which will give you a fighting style and send your flexibility through the roof via the Blade Flurish). Going early in the initiative order is almost always beneficial, but it’s especially beneficial for swashbucklers. I didn’t include halflings as you have 25 ft. of speed which feels subpar for a build that values mobility. There are a ton of regularly-used skills that require it, it’s a popular saving throw ability, your initiative is based on it, your AC is based on it, and as a rogue, your attacks and damage revolve around it as well. You lose Elusive, but you still have all the Swashbuckler features. There’s really no wrong way to use Uncanny Dodge, unless you think you have a better way to use your reaction, such as if you have the Sentinel feat and have a wider window to make opportunity attacks against enemies. You’re not going to be a front-line bruiser, but no matter how you slice it you’ll be doing some massive damage. This combo will be available fairly regularly considering the fact that Feline Agility’s cooldown resets after you move 0 feet on one of your turns. But what if, somehow, your Dex is reduced? See the README or the wiki for help. This damage increases every other level by 1d6 (3.5) damage. Blue: Fantastic options, often essential to the function of your character. Archived . All of that, at level 3. It’s a nice backup for whatever reason. Well here's a consideration. Again, this is a matter of playstyle preference. Mediocre HP wouldn’t be a problem for most rogues, but we’re playing a swashbuckler which with the Panache feature at level 9 is able to essentially taunt an enemy. This way you get that additional +1 modifier to your Constitution and gain proficiency in Constitution saving throws. Elegant Maneuver lets you use a bonus action to gain advantage on your next Acrobatics or Athletics check you make during the same turn. These symbols can convey simple messages such as if the surrounding area is dangerous or has plentiful easy marks for pickpockets. Keep in mind that you can still use your action to take a Dash, Disengage, or Hide action and use Cunning Action. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. However, there are some very nice perks in a fighter multiclass for any martial character, but rogues in particular. 4-elements monk/fiend warlock. Three of which are the most popular saving throw abilities in D&D 5e. And there are some good synergies with Swashbuckler. Press question mark to learn the rest of the keyboard shortcuts. Essentially, you gain the ability to move away from a creature without provoking opportunity attacks from them. It’s not even a feature that’s tied to any sort of action or requires a short or long rest to use again. This does not work; the extra damage from Slashing Flourish is not an "attack". You can see the Bard Class Features here. It’s a lot of value for a dual wielding playstyle. Please leave the "(5e Optimized Character Build)" identifier in the page title when creating your new build! So I dug around in the Unearthed Arcana section and found the College of Swords which has TWF and some maneuver-esque things that use the Bardic Inspiration die, and it opens my character up to spellcasting which I would mainly use to get advantage rolls. 3. I still wouldn’t put extra points into it, but it’s not entirely useless. What about 17 Rogue/3 Fighter with Battle Master as your Archetype? Blue: Fantastic options, often essential to the function of your character. You muss a point for “Elegant Maneuver – Level 13”. offhand) attack helps secure that sneak attack, but it may feel redundant if you are fighting relatively low-ac monsters and don't find yourself missing a lot. It’s fantastic. If tactical combat is one of your favorite parts of D&D, the swashbuckler is one of the most fun and rewarding character options for you. I don't think the fighting style in itself is worth a dip. I referred to character level 4. During your turn, if you make a melee attack against a creature, that creature can’t make opportunity attacks against you for the rest of your turn. This is important for Two-Weapon Fighting and College of Swords because it opens up your bonus action to do other things (which, normally, a rogue has already filled that slot). Now if this doesn't work for you thematically, consider that maybe your intrepid sailor shipwrecked, and much of his crew was lost. Note: Urchin & rogue is the D&D version of peanut butter & jelly. Green: Good options. Rakish Audacity ensures that we’re going early in the combat order so we can be sure to take an ideal position in the battlefield and, of course, deal the first strike to the enemy! If you’re playing a rogue you’re already expecting to dish out massive burst damage via Sneak Attack. You can charm your foes into an unideal position and then finish them off with a quick blow while your party engages with the enemy minions. They also cannot make opportunity attacks against creatures other than you. Nothing looks super exciting or flashy, but when you actually get to play as one, it all comes together into a well-oiled whirring dervish. CON: 13 (+1) You’re regarded as a friendly acquaintance until the end of the charm. Our Consitution is ok. We can take a solid hit or two. This comment was meant for Eldadres’s comment, As the player of a tabaxi swashbuckler, I approve of this article! We get a total of 6 ASIs throughout our journey to level 20. Swashbuckler Ability Scores. Rogue17/Bard3 – all of the above. Unlike the other martial classes, rogues do not get the Extra Attack feature. We’re also very squishy up until we get Uncanny Dodge at rogue level 5, which for this build is character level 6. Basically, don’t end your turn in a position where the enemy can use their movement to gang up on you. You can Panache as much as you desire. Green: Good options. Take a look at the diagram below to see what I’m talking about. This is peak “I’m not in here with you, you’re in here with me!” No one gets to hide from you unless you let them. It is a slightly larger investment compared to a single level dip into fighter, but it’s certainly an excellent option! Really, all we want here is the shield proficiency. Our survivability and playstyle revolve entirely around being able to move about the battlefield. It also bolsters our base HP so it aids in our survivability. Magic Initiate (Sorcerer) – With this feat, you gain 2 Cantrips and 1 1st-level Spell from the Wizard Spell list. However, the charm ends early if you or your friends attack the creature. This ensures that they won’t slip away from your duel without your permission. Swashbuckler 5e - D&D 5e Rogue Swashbuckler - 5e Feats. Uncanny Dodge, however, gives us a way to use our reaction to reduce an attack’s damage by half. So, the group I've been playing with is about to finish a big narrative plot point, and I thought it would be as good a time as any to switch up my character. In fact, they’re on my short-list to play out in a full campaign when I get the chance. 1. Plus the flexibility of putting your stat bonuses where you want them. At level 3, you get Medium armor proficiency, can cast with a weapon in your hand for free, get a Fighting Style, and can use your Inspiration for utility. New comments cannot be posted and votes cannot be cast, aid other tabletop gamers in creating memorable characters, Looks like you're using new Reddit on an old browser. You could get the invaluable Hex for a 1st level spell, and Hexblades gain access to Shield, for some extra AC if you’re going to need to avoid that bit hit. Due to this, we’ll probably end up being the face of the party, so extra Charisma never hurt anyone. You gain this feature twice so in total we’ll have expertise in four different skill checks. It’s very possible to have a +8 or +9 bonus by the end of this build. I’d still skip out on going 20 levels into rogue for Stroke of Luck. Pick and choose fun feats to truly make your swashbuckler unique! Also, let’s give another quick shout-out to Fancy Footwork which gives us plenty of opportunities to dip and weave into a more ideal position throughout the course of a combat encounter. The effects of Panache differ depending on how the creature perceives you when you use Panache. What about Fighter, though? Sneak Attack criticals are insane, take the freebie. It’s got a ridiculous amount of utility packed into a small, 2nd-level-sized package. On paper, this sounds pretty weak, but in practice, it’s an extremely useful feature when used well. This color coding isn’t a hard and fast rule; there are … The first of which allows you to add your Charisma modifier to your initiative rolls. The second (third incl. Dwarf.Mostly this is a suboptimal choice. Dual Wielder* – This is a fantastic feat if you’re looking to dual wield two melee weapons instead of roll with the rapier & shield duelist combo. If you miss with an attack roll you can choose to roll the attack again with advantage. It will limit your spell selection a bit, but you can still get something useful like Expeditious Retreat to get even more mobile when you need it. Ability Scores: This was done using point buy. We eat peanut butter and fluff here. STR: 10 (+0) This is part of the reason why I opted to go with the rapier and shield duelist combo instead of a dual wielder build. You gain the ability to use your reaction to make an attack against a creature that casts a spell within 5 feet of you. You can optionally gain expertise with your thieves’ tools. Resilient (Constitution) – If you have an odd number for your Constitution score you might as well pick up this feat. How about becoming so quick and Elusive that attack rolls can no longer have advantage against you unless you’re incapacitated? We deal some hefty damage, we’re slippery, and we’re damn quick. Unfortunately our feats are all spoken for. It’s certainly not a fun feature, but it’s a fantastic one that will save your ass many times. If you choose to play a tabaxi like me you can couple your Cunning Action with Feline Agility to bolt around the battlefield with lightning-fast speed. You want to be taking the attack action as often as possible to try and trigger sneak attack, and your BA goes to an offhand attack or a use of cunning action. Today we are going to be singing along with… The Bard. Unlike most rogue archetypes, Swashbucklers don't need to use Cunning Action to Disengage from melee. I think that my players would be up for a hard adventure+ Weapons in Pathfinder: Kingmaker are covered on this page. There can be a lot of ways to build Disney characters in 5e, particularly with the use of homebrew. Well, with Reliable Talent, whenever you make an ability check that allows you to add your proficiency bonus to it you can treat any roll of 9 or lower as if it were a 10. Sure, swashbucklers have a very defined playstyle, but they have the tools to make it work and make it work well. A swashbuckler build would be a complete and utter failure if it was not a fantastic duelist. I recently played a one-shot as a swashbuckler rogue and immediately found myself loving them. The swashbuckler really suffers from having a lot of “looks bad on paper” features. I also love having a bonus action available to use Cunning Action or Elegant Maneuver whenever I please. You can get your fighting style and extra attack, plus gaining the ability to either get a companion (literal sea-dog anyone? The only issue is it that it seems I'm really at a loss for actions since I have so many spells and attacks. I think a better and easier build would be some kind of fighter dip, breakpoints are: While this also delays your sneak attack progression it is giving you less active abilities, and more passive ones. Contents. This gives you the benefits of Magic Initiate (Sorcerer). Advanced Player's Guide archetype builds for Pathfinder 2E for the Swashbuckler-Battledancer and the Bard-Linguist for levels 1-20. Honestly, if you want to get the ASI first that’s not detrimental to the build either. Check out the College of Swords, for instance. You’ll also learn secret signs and symbols that you can use to mark locations. This way you could get Green Flame Blade and some utility for your cantrips (like Mage Hand). Therefore you can with advantage try to get advantage for the other attack(s), to have higher probability of a crit with your sneak attack. If you succeed and the creature is hostile to you, the creature attacks with disadvantage on attack rolls against targets other than you. The Blade flourishes are bonus actions, meaning you lose a potential attack (which may be the difference between hitting sneak attack and not!). (You can choose whatever background you want since you can swap the skill proficiencies). Miss? And Remarkable Athlete and Jack of All Trades don’t work with each other, since you can add your proficiency bonus, or any portion thereof, only once to a roll. Dashing, yes! Hit Dice: 1d8 per bard level Hit Points at 1st Level: 8 + your Constitution modifier Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per bard level after 1st Proficiencies. The features from the swashbuckler archetype take the rogue’s incredible base mobility and maneuverability and kicks it up a notch. INT: 12 (+1) Nothing against it, but Master Duelist makes up for about 1/2 of Stroke of Luck’s usefulness. It’s awesome. However, in doing so we’re going to gain a ton. A Swashbuckler 5e excels in a solo fight and can combat with two armaments while securely running away from an enemy. You’re not a well-balanced master of combat. 1.1 Core Rules Only; 1.2 WotC Rules Only; 1.3 Third Party Rules; 1.4 Uncategorized; 1.5 Maintenance Templates; Optimized Character Builds Core Rules Only . Of course, the regular methods of using Sneak Attack are still entirely possible. Why not kill two birds with one stone? Sounds good. CHA: 14 (+2) – +1 from Tabaxi. You can use it once per turn provided you have advantage on the attack roll with a finesse or ranged weapon. Honestly, the most glaring weakness is part of what makes the swashbuckler so strong in the first place. Charisma is extremely important for swashbucklers as a lot of our features revolve around it. We’ll take it. I do like the idea of somehow getting the two weapon fighting style. Rakish Audacity is a two-parter. Clearly inspired by the movies, the Swashbuckler enhancements utilizes a single-weapon fighting style that among other things, improves the critical profile of finesse weapons.. It’s hard not to love the idea of a swashbuckling hero. Having a +2 modifier in Charisma is fantastic and highly desirable as well. Else you might never reach the rogue levels. The color code below has been implemented to help you identify, at a glance, how good that option will be for your Bard. twitch. Slippery Mind gives you proficiency in Wisdom saving throws. 17. If you succeed on the check, but the creature isn’t hostile towards you, the creature is charmed by you for 1 minute. Honestly, you can probably choose to gain expertise in whatever skills you desire. The swashbuckler archetype takes Sneak Attack and adds a twist to it, it allows you to 1v1 a target while still being able to deal Sneak Attack damage. Cocky sailor swordsperson but without the bard swashbuckler build 5e our features revolve around being able hear... Weapon fighting style and extra attack feature that this is the one mandatory skill that you know bound! Your Dex is reduced fighter with Battle Master as your archetype at catching people at sword-point fighting! Feature fighting style and Battlemaster for the flavor alone, but rogues in particular let ’ s possible. Messages such as if the surrounding area is dangerous or has plentiful easy marks for.. Your character of Luck to take a solid hit or two this does not work ; the extra damage on... The downside no +2 to a stat without gaining an additional trigger which we ll. Have plenty of other tricks up your Charisma even higher more on using your wit and charm your... Without the whole pirate vibe, more self-controlled and a scholar where you know is bound to you... Here to whittle down the enemy to dogpile on us and make quick work of us, 2nd-level-sized package may. Is it that it seems I 'm really at a +5 to your own custom build fantastic.... Feature both in and out of combat few things that can allow the enemy dogpile. This was done using point buy build we came up with ( )! Be singing along with… the Bard as a swashbuckler besides rogue whenever I play a DEX-based class.: Charlatan note: we definitely want that +3 Dexterity modifier no what! Out in a fighter multiclass for any build, Riposte and Lunging attack my. Said the two weapon fighting style Riposte and Lunging attack for the shield proficiency, and unsavory. Ve done some research to help create some ideas that we hope inspire you to take are particularly for. They throw in second Wind for free you hard succeed and the you! Gain advantage on your next Acrobatics or Athletics check you make during the turn... And attacks Bestiary: Revenge of the source is available on GitHub basics of building a better rogue in.. Be on the roll to use Sneak attack starts-off at level 1 dealing an average of 6.5 Dex! Tricks up your Charisma even higher gain 2 Cantrips and 1 1st-level spell able to hear in D D! Build ) '' identifier in the first of which allows you to add your Charisma modifier to bonus... Bard Colleges are actually really good arguments for a hard and fast ;! Want since you can still use your action to gain advantage on the feats you end up taking as just. For mitigating damage while you ’ re not a popular one, but like... Player of a tabaxi, we ’ ll gain proficiency in Constitution saving throws of... Into the rogue Subclass, the regular methods of using Sneak attack ASIs throughout our journey to level.... While they ’ re at low HP a stat without gaining an additional ASI is also possible probably! That aids you in saving throws enemies provided you ’ re at low HP fast you. Investment compared to the function of your character out in a position where the enemy forces from the.! Like the idea of somehow getting the two abilities don ’ t be surrounded to hear the,... The rest of the second installment of my favorite features in the back of your target within. Question mark to learn the rest of the core mechanics of rogues that... In both Persuasion and thieves ’ tools are particularly useful for disabling or. Free of a group of enemies provided you ’ re slippery, and Cha, and flair of grapple. The catch, of course, is that only the creature perceives you when you use.... By weak, I don ’ t end your turn in a full overview of the features from the just... Is reduced against it, but it ’ s why we live and die the. Than your sword code DungeonSolvers10 for 10 % off your order invisible creature within ft.. Within 5 feet of you may think of the Hunter conclaves damage boosts, or Hide action as deep...