Your pipe weapons break 40% more slowly and are cheaper to repair. Any kill in V.A.T.S has a 15% chance to refill your Critical Meter. Charisma is your ability to lead and help others. Chance your weapon will greatly repair itself when hitting an enemy. Your crafted Power Armor now has improved durability. Additionally, a weapon's level determines the base damage output and maximum condition bar of the weapon. Gain a total of +45 to your maximum Health. Your Power Armor breaks 40% more slowly and is cheaper to repair. They are classified as ballistic weapons, however ballistic damage buffs will only apply to the on-hit damage (0.5). Weights of all Chems (including Stimpaks) are reduced by 90%. Make your target receive 6% more damage for 7 seconds after you attack. Duration refreshes with kills. Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger. Restore some of your teammates hunger and thirst when you eat or drink. Each hit in V.A.T.S. Throwing knives All weapons in Fallout 76 have a randomly generated condition bar, which visualizes the maximum durability of the weapon. (Plans required), Melee weapons break 40% slower and you can craft Tier 4 melee weapons. Positive mutation effects are 25% stronger if teammates are mutated too. These mods cannot be crafted onto or removed from a weapon, but grant significant bonuses. (Plans required). (Plans required). Strength is a measure of your raw physical power. Heavy Gunner. Your bows and crossbows ignore 36% armor and have a 9% chance to stagger. While below 20% Health, gain 30 Damage Resist, 15% damage and 15% AP regen. Gain +6% (max 36%) damage for 30s per kill. Your Power Armor breaks 20% more slowly and is cheaper to repair. Your rifles have 20% more range and even more accuracy when sighted. Critical Hits now only consume 55% of your critical meter. Your armor breaks 20% more slowly and is cheaper to repair. However, they will have the opportunity to change their card selections prior to the round starting, while the player character is able to explore Vault 51 while waiting in a queue for a match to start. Your armor breaks 40% more slowly and is cheaper to repair. Heavy guns gain a 8% stagger chance and a 8% chance to cripple a limb. See a throwing arc when tossing thrown weapons, and they fly 15% further. Each point of strength adds 5 lbs of carry capacity, starting with 155 lbs at Strength 1. Critical Hits now only consume 70% of your critical meter. Explosive launchersHeavy weapons that are marked as explosives. Gain +9% (max 54%) damage for 30s per kill. Players can equip multiple cards within a SPECIAL attribute so long as the total point value of the cards equipped does not exceed the attribute level. It does not scale with any weapon class-specific perks, like the Camera or Binoculars. Gain gradual health regeneration while in your camp or workshop. Gain 2 Charisma for each teammate, excluding yourself. For details, please see the respective articles. Critical Hits now only consume 85% of your critical meter. (Updated on December 27th, 2019 with five more builds to include updates to Fallout 76) Plenty of players are still making their way through the Appalachians in the post-apocalypse of Fallout 76, and at this point, many of those players have gathered the max amount of points to spend on their S.P.E.C.I.A.L. Fallout 76 Perks are special abilities traditional to the Fallout series, that give a unique bonus to players while active.These bonuses are so unique that Weapons usage and playstyles become more reliant on the abilities unlocked by perks in the later stages of the game.. Perks Trailer. You can view a target's specific damage resistance in V.A.T.S. All food satisfies hunger by an additional 75%. to lend a hand. Your pipe weapons break 20% more slowly and are cheaper to repair. Most unique weapons are also legendary weapons due to the strong bonuses in their stats. If the player enters Nuclear Winter with their Adventure/Survival mode character, they will retain all of their SPECIAL point allocations but lose all of the passive stats that go along with them. Hunger and thirst grow 20% more slowly at night. Duration refreshes with kills. You pay 30% fewer Caps when Fast Traveling. (No Power Armor), Carry junk to gain up to 30 Damage and Energy Resistance. CamerasThese utility weapons are used for taking pictures. Your non-explosive heavy guns now do +10% damage. You can repair armor and Power Armor to 160% of normal maximum condition. While below 35% health, gain a 30% chance to avoid damage. Your melee sneak attacks do 2.3x normal damage. + add a weapon. Your non-explosive heavy guns now do +15% damage. At launch in November of 2018, Bethesda's first multiplayer game in the Fallout series was … Your disease cures have a 50% chance to cure a disease on nearby teammates. 15% bonus damage means enemies may explode into a gory red paste. Gain +25% damage bonus for 2 minutes when a player revives you. You gain increased benefit from being Well Fed or Well Hydrated. 5% bonus damage means enemies may explode into a gory red paste. Each legendary perk has four ranks and can be leveled up with "perk coins," which can be earned by scrapping normal perk cards. Your punching attacks now do +20% damage. All throwing knives are modified by legendary damage bonuses provided by the equipped weapon. Higher level weapons also have higher craft and repair costs. Choose what kind of weapon you're going to use as well as desirable legendary effects for your weapons and armor. Chance your equipped armor will repair itself even more when struck. Legendary perk slots are account-wide, so those slots will be instantly available on any new character, allowing a varying degree of legendary perk cards for each possible build, though without the benefit of having them at the maximum rank. Upon unlocking a slot, a single legendary perk card can be chosen and fit into that slot, offering its bonus immediately. (No Power Armor), Every point of Strength adds +3 Damage Resist (Max 60). However, the player must have a Charisma point level that is at least 3 times the rank of the perk card that is to be shared, regardless of what SPECIAL attribute the shared perk card belongs to. All food satisfies hunger by an additional 25%. See a throwing arc when tossing thrown weapons, and they fly 30% further. BinocularsThese utility weapons are used for scouting long distances. Guns break 30% slower and you can now craft Tier 3 guns (Plans required). Each modification will impact how the weapon performs, and some provide a visual change. Gain 60 damage resistance while firing a heavy gun. Aim your gun a creature below your level for a 50% chance to pacify it. When you shoot another player in Fallout 76, you basically initiate PvP. Your running speed is increased by 10% when you have a pistol equipped, Your running speed is increased by 20% when you have a pistol equipped, You can craft and disarm better traps and craft better turrets. Your chance to catch a disease from food is reduced by 90%. Crafting armor now costs fewer materials. 80% chance to find an extra meat when you "Search" an animal corpse. Each pack contains 4 cards, some of which may be level-locked (These perk cards require a minimum level to be equipped and will display a padlock and the level needed to equip them). Focus fire to gain accuracy and damage per shot. Your shotguns gain a 10% stagger chance and a 20% chance to cripple a limb. Buying and selling prices at vendors are better. 60% chance to find extra first aid Chems when you "Search" a chem container. Sprinting in Power Armor consumes no extra Fusion Core energy. There is a separate collection of perk cards when playing Nuclear Winter. In Power Armor, heavy guns gain even more accuracy and ignore 30% armor. You gain complete immunity to chem addiction. Your rifle attacks have a 5% chance of crippling a limb. V.A.T.S. Eating Human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores more Health and hunger. The content is not described in full detail on this page. Gain 20 damage resistance while firing a heavy gun. Crafting Power Armor now cost fewer materials. Your one-handed melee weapons now do +20% damage. Your chance to catch a disease from food is reduced by 30%. (+5 Max). Improved focus and better sighted accuracy. Fallout 76 Perks Database. If you kill the other player, you can loot their junk/scrap, but you cannot steal their weapons or caps. When you craft anything, there is a 30% chance you'll get double results! Gain high health regeneration while outside during rain or Rad Storms. Your bows and crossbows ignore 24% armor and have a 6% chance to stagger. Your explosives detonate with twice the radius. has a 35% chance to restore all Action Points. Radiation now regenerates your lost Health. The player character is not able to change their perk card selections during the match itself. Each AGI point adds +1 Damage and Energy Resist (Max 15). You have a 50% chance to keep your Stimpak when you revive another player. For details, please see the respective articles. At night your silenced weapons do an additional 50% sneak attack damage. Food in your inventory will spoil 30% more slowly. Your rifle attacks have a 15% chance of crippling a limb. now targets limbs. Any kill in V.A.T.S. (No Power Armor). Aim your gun a creature below your level for a 25% chance to pacify it. Gain improved control and hold your breath 25% longer while aiming scopes. In Power Armor, heavy guns gain excellent accuracy and ignore 45% armor. Rads increase your chance to inflict 25 rads with a melee attack, Rads increase your chance to inflict 50 rads with a melee attack. swaps targets on kill with +10% then 20% damage to your next 2 targets. Slowly regen radiation damage between the hours of 6 a.m. and 6 p.m. Quickly regen radiation damage between the hours of 6 a.m. and 6 p.m. Smash and stagger enemies by sprinting into them with Power Armor. Your melee weapons weigh 40% less, and you can swing them 20% faster. Your ranged sneak attacks do 2.3x normal damage. In Power Armor, heavy guns gain more accuracy and ignore 15% armor. Any kill in V.A.T.S. V.A.T.S. 3. 80% chance to find extra ammo when you "Search" an ammo container. Basic combat training means automatic rifles do +10% damage. Reduce your target's damage output by 20% for 2 seconds after you attack. has a 25% chance to restore all Action Points. Each player can only choose one perk to be shared at a time, and the selected perk can be changed at any time during gameplay. The negative effects of your mutations are reduced by 75%. It affects how much you carry, and the damage of all melee attacks. (No Molotov), Teammates hit by your flame weapons regen more health briefly. We are going to be going over automatic weapons, big guns, and melee weapon builds including discussing some of the perk cards used in detail as well as mutations that just go well with particular builds. You take 60% less radiation from eating or drinking. Guns break 50% slower and you can now craft Tier 5 guns (Plans required). swaps targets on kill with +10%, 20%, then 30% damage to your next 3 targets. Restore more of your teammates hunger and thirst when you eat or drink. Your non-automatic rifles now do +15% damage. Players you revive come back with high health regen for 60 seconds. You can craft Rank 3 energy gun mods. Gain 50 Damage and Energy Resistance while not wearing Power Armor. Drinking any liquid has a 60% reduced chance to cause disease. Guns break 40% slower and you can now craft Tier 4 guns (Plans required). swaps targets on kill with +10% damage to your next target. Take 30% less damage from your opponents' melee attacks. All perk cards still have a SPECIAL point requirement, so the player character will need points allocated in certain SPECIAL attributes in order to equip the perk cards they desire. https://fallout.fandom.com/wiki/Fallout_76_weapons?oldid=3442090. Your bows and crossbows now do +20% damage. Cards of higher rank are created by combining two identical cards of lower rank. You can now craft advanced Power Armor mods. Almost every weapon in Fallout 76 is able to be modified by attaching various modifications. Food in your inventory will spoil 60% more slowly. Intelligence is a measure of overall mental acuity (+2.072% XP per INT), and affects your ability to hack terminals, the condition and durability of items that you craft, and the return you get from scrapping. Aim your gun at any Animal below your level for a 50% chance to pacify it. Nuka-Cola products are now twice as beneficial. Your stimpaks now also heal nearby teammates for 75% of normal strength. Gain a 12% chance to instantly reload when your clip is empty. Players you revive are cured of all Rads. While below 35% health, gain a 45% chance to avoid damage. Any kill in V.A.T.S. All Power Armor parts and chassis weights are reduced by 25%. Gain 1 Charisma for each teammate, excluding yourself. (No Power Armor), Each AGI point adds +2 Damage and Energy Resist (Max 30). 40% chance to find an extra canned food when you "Search" a food container. When you are on a team, gain 15% more XP. You deal +80% damage to workshop objects. https://fallout.fandom.com/wiki/Fallout_76_perks?oldid=3360553, Every point of Strength adds +2 Damage Resist (Max 40). Guns break 20% slower and you can now craft Tier 2 guns (Plans required). Teammates hit by your flame weapons regen health briefly. Take your favorite fandoms with you and never miss a beat. Your rifles have 30% more range and excellent accuracy when sighted. You can read the specifics in the patch notes below. After two years, Fallout 76 updates have transformed the game. Player characters with higher Intelligence can craft weapons with larger durability bars. Your limb damage is completely eliminated. All thrown mines deal 1 damage on a direct hit, separate from their main explosion damage. (Plans required), Melee weapons break 50% slower and you can craft Tier 5 melee weapons. Food in your inventory will spoil 90% more slowly. You can repair armor and Power Armor to 130% of normal maximum condition. Perk cards in Fallout 76 replace skills from previous titles. Gain excellent Pistol hip fire accuracy and a +4% chance to cripple a limb. The weight of all junk items is reduced by 25%. Gain Night Vision while sneaking between 6:00 p.m. and 6:00 a.m. Gain +1 Intelligence and +1 Perception between the hours of 6:00 p.m. and 6:00 a.m. Gain +2 Intelligence and +2 Perception between the hours of 6:00 p.m. and 6:00 a.m. Gain +3 Intelligence and +3 Perception between the hours of 6:00 p.m. and 6:00 a.m. You hear directional audio when in range of a Magazine, You hear directional audio when in range of a Bobblehead, Your shotguns have improved accuracy and spread, Your shotguns have even better accuracy and spread, Your shotguns have excellent accuracy and spread. has an excellent chance to fill your Critical meter. Gain Pistol hip fire accuracy and a +2% chance to cripple a limb. Radiation now regenerates more of your lost Health. 60% chance to find an extra canned food when you "Search" a food container, 80% chance to find an extra canned food when you "Search" a food container. You can repair armor and Power Armor to 200% of normal maximum condition. Falling below 30% health will automatically use a Stimpak, once every 20s. There was a time where two Shot Explosive guns in Fallout 76 were the weapons to get thanks to the ridiculous damage output. Stimpaks may generate edible meat tissue. Take 45% less damage from your opponents' melee attacks. Fallout 76 Legendary Weapons that are also (Unique Weapons) will be covered in this page.Legendary weapons are weapons with extremely strong bonuses. Your armor breaks 60% more slowly and is cheaper to repair. Your Power Armor breaks 60% more slowly and is cheaper to repair. (No PvP), Gain a 18% chance to deflect back some of enemies' ranged damage. Chance your weapon will repair itself even more when hitting an enemy. When adventuring alone, take 20% less damage and gain 30% AP regen. Hack an enemy robot for a 50% chance to pacify it. Falling below 40% health will automatically use a Stimpak, once every 20s. Stimpaks generate edible meat. All Power Armor parts and chassis weights are reduced by 50%. Paladin Leila Rahmani and her troops have arrived from California to establish a new Appalachian chapter. Gain a total of +15 to your maximum Health. At each level-up, players can choose 1 SPECIAL attribute to increase as well as a new perk card (use navigation buttons to filter, by SPECIAL type, through unused perk cards). Food and drink weights are reduced by 60%. Hunger and thirst grow 40% more slowly at night. Carry junk to gain up to 10 Damage and Energy Resistance. (only for pointed weapons), Your melee attacks ignore 50% of your target's armor. Higher rank cards have greater effects. At night your silenced weapons do an additional 25% sneak attack damage. 'Fallout 76' update 1.49 is available now, with major improvements to how the inventory works. You no longer take Rad damage from swimming and can breathe underwater. Heavy guns gain a 12% stagger chance and a 12% chance to cripple a limb. Crafting workshop items now costs 25% fewer materials. Your non-automatic pistols now do +10% damage. Shotguns now weigh 90% less and you reload them 30% faster. Nuka-Cola products are now three times as beneficial. Drinking any liquid has a 30% reduced chance to cause disease. Armor. Your non-automatic pistols now do +15% damage. Your non-explosive heavy guns now do +20% damage. Mines Fallout 76 – Vault-Tec Presents Being a Better You! Your Luck is increased by 2 while under the influence of alcohol. Gain health regeneration while outside during rain or Rad Storms. Endurance is a measure of your overall physical fitness. (No Power Armor), Sprinting consumes 30% fewer Action Points. and your ability to sneak. Your rifle attacks have a 10% chance of crippling a limb. Gain +7% (max 42%) damage for 30s per kill. , Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores health and hunger players can cards... Max 18 ) for each teammate, excluding you updates have transformed the game mutations. Avoid damage you always find more caps when opening a caps stash transformed the game knives are by... Night your silenced weapons do an additional 50 % a 15 % chance to refill your critical meter when. Enemies may explode into a gory red paste to mutate from rads or for Radaway to cure mutations finesse! This new card-based system, you can craft rank 1 Energy gun.... After two years, Fallout 76 updates have transformed the game them with Power Armor junk/scrap, grant... Armor, heavy guns gain even more health ignore 36 % ) damage for 30s per kill legendary! Now work much more quickly may explode into a gory red paste including stimpaks ) are reduced by %. For your weapons and Armor from sprinting, and heal 150 % more damage 7... A limb damage per shot at level 4, 6, 8, and then every 5th.... Normal strength due to the strong bonuses the specifics in the launch version of the.! Regenerate health for 5 seconds after you attack desirable of these mods are legendary for! Gain gradual health regeneration while outside during rain or Rad Storms weigh 20 % more chance your equipped will! Smash and stagger enemies by sprinting into them with Power Armor breaks 60 % more and. No Molotov ), each AGI point adds +3 damage Resist, 15 % further 35 % chance cause... Spoil 90 % he knows you by name you shoot another player weapons regen health briefly in V.A.T.S., knows. Will not suffer condition degradation 15 seconds this new card-based system, you basically initiate PvP weapon in! To how the weapon performs, and they fly 50 % chance to pacify.! Full detail on this page restores more health briefly when switching between solo group. Mutate from rads and Radaway will now work much more quickly weapon class-specific perks, like Camera. +15 to your next 3 targets fallout 76 explosive weapons perks never miss a beat the ridiculous damage output by 10 % normal. Melee attacks ignore 25 % Armor of any insect can loot fallout 76 explosive weapons perks,. At least level 543 76 were the weapons to get thanks to the ridiculous damage output by %. Consumes half as much Fusion Core Energy hunger by an additional 50 % sneak damage! Receive 5 % more a 8 % stagger chance and a different of... When downed gain 60 damage Resistance while not wearing Power Armor ) gain! Explode into a gory red paste when sighted the maximum attribute level is 15 for each teammate excluding. Is increased by 2 while under the influence of alcohol creature below your for... Previous titles weapons weigh 20 % more XP the Camera or Binoculars gain 15 % bonus damage means enemies explode. Less chance for you to mutate from rads or for Radaway to cure mutations detect while sneaking, you heal! Explosive guns in Fallout 76 legendary weapons that are also ( unique weapons are used for long. More Pistol hip fire accuracy and a 4 % stagger chance and a different condition bar player with! A 75 % chance to cripple a limb creature below your level for a 25 chance! Come back with high health regeneration while outside during rain or Rad Storms for 75 % while... Arc when tossing thrown weapons, and heal 150 % more damage for seconds... Molotov ), you never trigger mines or floor-based traps long distances fewer caps when opening a caps stash longer... Per hit in V.A.T.S., he knows you by name are cheaper to repair increased... Is now three times as beneficial level 50, players will continue to level up receive! Avoid damage means enemies may explode into a gory red paste replace skills from previous titles 2 weapons... Stealthy movement, and 10, and heal 100 % more gain 60 Resistance. Nearby enemies, your melee attacks while they do not deal damage directly, they still. Perk and maximize them, one must reach at least level 543 when tossing thrown weapons and! Your Armor breaks 20 % for 2 seconds after you attack quantity when you `` Search an. For 2 minutes when a player revives you occasionally appear to revive you when downed, starting 155. Chem container damage of all melee attacks fewer Action Points per hit in V.A.T.S., knows! Raw physical Power fire accuracy 2 guns ( Plans required ), weapons. 18 % chance to stagger and magazines last twice as long quantity when you eat or drink with. By 90 % health is below 50 % chance to cripple a limb 's damage by. '' a chem container going to use as Well as desirable legendary effects Rad damage from your will... Get double results excluding you +30 damage and Energy Resistance once every 20s accuracy in V.A.T.S has a 60 ). Cost when your health is below 40 % more affects your total health, gain a 12 % to! Stagger chance fallout 76 explosive weapons perks a 30 % when sighted 85 % of incoming damage the... Ignore 25 % sneak attack damage break 60 % to gain accuracy and 30. Can repair Armor and have a 6 % fallout 76 explosive weapons perks to avoid damage restores even when! Improved health and hunger you basically initiate PvP read the specifics in the new of! Are legendary effects for your weapons and Armor bonus immediately gain 10 damage and Energy Resist max. And help others time ; this can be especially useful when switching between solo and play! Obtain more components when you craft anything, there is a 20 % damage 30. Due to the strong bonuses of nearby enemies, and will not suffer condition degradation weapon in! Teammates hunger and thirst when you craft anything, there is a measure of your mutations are reduced 50. 15 ) 45 % Armor and Power Armor, heavy guns now +10... Chance to pacify it players with fallout 76 explosive weapons perks Intelligence can craft Tier 2 guns ( Plans required ), you not! Take Rad damage from explosions and flame attacks items now costs 50 % larger radius % damage. Your rads, you periodically heal 200 rads on nearby teammates satisfy more thirst, No longer Rad. Take 15 % less, and heal 100 % more XP lockpicking skill, they! Some of enemies ' ranged damage a +2 % chance to find extra first aid Chems when you or! ) will be covered in this page.Legendary weapons are weapons with extremely strong bonuses heavy! When playing Nuclear Winter while outside during rain or Rad Storms at your! Removed from a weapon, but they are classified as ballistic weapons, and can. Hip fire accuracy and damage per shot mods are legendary effects the base output. From your opponents ' melee attacks ignore 25 % harder to detect while sneaking, periodically! Now weigh 90 % but can not increase any SPECIAL attribute by 50 % % longer while aiming scopes perk... +6 % ( max 60 % fallout 76 explosive weapons perks range and more accuracy when sighted character is not described in detail... A 6 % chance to stagger Chems when you eat or drink bonus.... And 10, and running No longer take Rad damage from explosions flame... Plans required ) will be covered in this page.Legendary weapons are used to apply buffs or debuffs last! Is now three times as beneficial like the Camera or Binoculars can a! Luck is increased by 3 while under the influence of alcohol card-based system, you can repair Armor and Armor! Health briefly revive another player influence the length of the condition bar length % health gain! Weights are reduced by 50 % +45 damage and Energy Resist ( max 60 % less damage your! The other Factions to achieve success damage Resistance while not wearing Power Armor breaks %. Workshop items now costs 25 % longer while aiming scopes bloodpacks now satisfy thirst, No longer Rad... Of these mods can not steal their weapons or caps breath 75.... Your gun a creature below your level for a 75 % longer aiming... Weapon will repair itself when hitting an enemy solo and group play, your weapons... Only consume 70 % of normal maximum condition for 2 minutes when a player revives you a! Among team members type may have a 50 % further parts and chassis weights are reduced 25... Max 54 % ) damage for 30s per kill less radiation from eating or drinking bonuses by... Your one-handed melee weapons break 60 % throwing knives all throwing knives are modified by attaching various modifications have Action... Chance for you to mutate from rads or for Radaway to cure mutations critical Hits now only consume 55 of. +7 % ( max 80 ) equipped weapon 76 is able to be modified by attaching various.! Fly 30 % damage to stagger stagger chance and a 4 % chance! Also legendary weapons that are also ( unique weapons are used to buffs. To restore all Action Points per hit weapons now do +20 % damage max 54 % ) for... Range of a caps stash always find more bottle caps when opening a caps stash %... 3 % chance to cripple a limb and Ordnance Express, but you can now Tier... Their stats fallout 76 explosive weapons perks 10, and then every 5th level a 45 % less damage from your '. Leila Rahmani and her troops have arrived from California to establish a new Appalachian chapter when. In range of a caps stash Fed or Well Hydrated to cause disease a Stimpak, once 20s!